Wednesday, December 31, 2014

Notes: Project Telepathy X

© 2014-2015 XJ Corps,
 XJ Randall, John Edward Hall
19:01 EST

Project Name: Telepathy X.
Goals: Create a 'telepathic' network using current technology.
Due date: 10.29.2015 - 12.31.2015

In the 1st month of January, XJ Corps:

1.) will build a better brainwave recorder.
2.) will have recorded substantial brainwave data for at least 25 phonemes.
3.) will have developed a telepathic system for recognizing phonemes by themselves.
4.) will have developed a telepathic system for recognizing combinations of phonemes.
5.) will have recorded and translated telepathic data for 500 most commonly used English words.
6.) will create an aesthetically pleasing blog to post results and progress for this project for the next 12 months.
7.) will possibly have a demonstration to show to the public.
8.) will consider different funding opportunities.


Friday, December 26, 2014

Projects: XJ Corps Telepathy to Speech

XJ Randall
17:31 EST

This project is for use with NeuroSky's brainwave headset.

This program can accurately translate telepathic speech to audible speech or respective command. The difference between this telepathic program and others that are currently 'up-to-date' is that this program actually doesn't need external stimuli to evoke a brainwave response and it is much faster than experiments that do use evoked potentials.

It is fairly fast with only 3 to 4 commands, taking 4 seconds to accurately match the telepathic data to the corresponding command. For a higher number of commands, it's wise to gather 7 to 10 seconds of data after onset of telepathic command. There is a higher rate of accuracy the longer the data-time is. I found that each unique command has a unique 'trail' it leaves through 10 seconds of data, that makes it distinguishable from other commands.

■ How to use:

Run the start button. Hover over the record button while simultaneously thinking in your head the command name. I stress, "thinking", not SAYING, as there is a better and more clean data set to deal with when there is less motor-input involved. After thinking the command in your head (while you can hear it in your head), the program picks up 4 to 10 seconds of data unique to the command. Each command has a different wave. Telepathy to Speech - 1.0 concentrates on a lower number of commands but in higher versions I would want to push the system to see how far I can take it, probably using a phoneme system to match phoneme thoughts.

The user can record a sample for each command so that when the command is translated from telepathic data, the sample is played. An example would be a person recording, 'Hello, my name is John.' for command 1, and then, in their head repeating that command when recording telepathic data.

I think this is the first public telepathic device, although it is simple, it has much room for improvement, including getting a faster recognize time. I will try to get a video of me demonstrating this, so that you can see what it looks like in action.

Hope you enjoyed.


Projects: Techliapathy

I have succeeded with a Telepathy program. Details soon...


Wednesday, December 3, 2014

Projects: Medium X

XJ Randall
23:27 EST

Last update: 12.05.2014 - 10:12 EST

Go to to check this project out.

Projects: Medium X

Medium X is a mechanical medium. Use it to talk to interdimensional entities or to learn more about random subjects  *.

*  Interdimensional entities often speak in code or acronym. Type a portion of your results (about 4 to 10 characters) into a search engine to see what comes up.

© 2014 XJ Corps, XJ Randall, John Edward Hall


Monday, November 24, 2014

Projects: Project N

© 2014 XJ Randall,
XJ Corps, John Edward Hall
14:27 EST

Here is a project I was (and still am) working on. The user can connect to a network in 3D space. Go to to check the design out.


Sunday, November 23, 2014

Inventions Brief: Artificial Bio-Censorship

XJ Randall
23:37 EST

Last updated: 11.23.2014 - 23:42 EST

■ Definition.

'Artificial Bio-Censorship' is the biological censorship or blocking of a target via artificial means.

■ How it is done.

Bio-censorship is basically done through replacement or substitution. Any of a person's senses can be digitally hijacked, however because of the latency associated with the biological processes of the brain, a person's sight is the most probable candidate for censorship via technological means, such as by a super computer on a satellite.

It takes the brain a minuscule amount of time to determine how to respond to an image before outputting it so that a person can recognize it. In this time, a super-computer from satellite, hooked to our unique consciousness signal, visually analyzes the content to determine if anything should be censored. If that is the case, the satellite beams radiation from microwaves (or other types of waves) to the brain to visually and biologically block out what it doesn't want the person to see. All of this done within a fraction of a second.

■ Implications.

Using facial-recognition, bio-censorship can be used to block out a person's face essentially creating a 'black box' for anyone that person comes in contact with.

■ Problems.

 Imagine no one knowing what your face looks like because of this technology...!


Friday, November 14, 2014

Thoughts: What is The Beauty...?

© 2014 XJ Randall
18:24 EST

What is Beauty...?

The first thing we have to ask is why am I asking this question...? If finding the answer does not lead to a practical application, then it's all just philosophy... we're wasting our time. This makes me wonder, why in the world would the early philosophers seek to define it if the answers to the question were only meant to be pondered...? What does defining 'Beauty' help us accomplish...? If nothing else, then a more solid view of a person's schema for the world around him.

The answer I have can be used in movie or books as a theme, but also it has application in various technology. I can see it stemming into probably at least two other ideas.

In this definition, 'Beauty' is called, 'The Beauty' (because that sounds cooler...!).

The Beauty is like a process with disregard to time. Meaning, the timing of the parts of the process are illegitimate compared to the parts themselves. If all the parts are evident, then The Beauty takes place. When explaining the parts, I explain them in a nominative-timely matter because this is the popular way to disseminate information.

The main part of The Beauty that must take place is Death. We are not concerned with the timing of the death, but moreover that the death has taken place, is taking place, or will take place. In this theory, Death is all three of those events, in one.

The Beauty is conditionable. Because of this, one person's beauty might be repugnant to another person and to the same person himself, beauty can change over time. The conditions for The Beauty to take place involve conditioning a person to seek after that which has, is, and will die. This is done by associating survival with materialism during the conditioning process. The person that knows the death has, is, and will occur seeks a materialistic item to counter the biological processes that are a sub-product of conditioned survival. Hence, the human is a machine, a mechanism that could have an enumerable amount of 'ins', or inputs, and 'outs', or outputs. Mastery of that mechanism, or the knowledge that requires it, is a side note.

Do you find what you seek...? In this theory, The Beauty is always sought after before it is found. It is never found on accident. If it is, then it is not The Beauty. The person's mind is conditioned to subconsciously, or subliminal to himself, seek after The Beauty until he finds it. The Beauty is 'uptaked' via the senses. That is the primary way to condition a person to seek The Beauty, in other words, to know The Beauty.

When survival must need another part to fill in the blanks, when there is nothing else accountable except the quest for The Beauty, then The Beauty must be sought and found in materialism, but in the person's mind, The Beauty is already found, and it is already defined and is concrete, subconsciously. Thus materialism is only a mirroring of what already is. The idea takes precedence before manifestation.

Moreover, The Beauty is death that transcends time, allowing a person to not take his senses for granted, possibly 'longing' for this experience.

Based on the above, if a person was already programmed, or conditioned, to find The Beauty, then knowing the future would be as simple as knowing what The Beauty is in the first place. The qualifiers or properties of The Beauty might seem to be abstract but putting them together would create a solid understanding of what a person seeks, has found and what will manifest in his material sphere of influence. Ultimately, this leads us to understand that whatever the person has around him in this moment, is the result of a preconceived idea.

Obviously there are different types of technologies, hermetic or otherwise related to digital manipulation, that revolve around this, but I will go into it no further.

Just my thoughts,


Tuesday, November 11, 2014

Inventions Brief: The 'Smart Watch' Phone

XJ Randall
13:28 EST

Here is the brief: Have you ever seen a spy movie where one of the characters communicates to his base via a microphone in his watch...? This may seem like it is only useful for spy ops, but (I think) the technology has a high probability of being used as a common communications device, in what I term as the 'Smart Watch Phone'. The Smart Watch Phone is a wrist watch that is a cell phone. Because of the limited viewing area, it is mostly controlled via voice/speech recognized commands. The smart watch phone has the option of having a wireless headset. A problem that could be run into is finding the technology for the smallest phone ever, for a watch to host current, fast, cell phone technology. But eventually, if not now, it should be possible.


Sunday, November 9, 2014

Inventions: Prototype Function for the 'Guardian'

© 2014 XJ Randall
Inventions: Prototype Function for the 'Guardian'
Sunday 11.09.2014
22:25 EST

Updated 11.14.2014 - 12:25 EST

I had an idea for Google Glasses, 'X6', or other similar device that I would call a, 'guardian'.

Using face recognition and speech recognition, the 'gaurdian' would digitally record what the user says and to whom he says it to. This sounds kind of bordering on invasive, but it is actually kind of cool.

Let's say a user wants the guardian to record his conversation with someone. The user would start by introducing his conversation-mate to the guardian by saying something like, "Guardian, ..." (which would activate it to start listening...) , "this is Joan", while looking at his friend, Joan. The gaurdian would then associate the face with the spoken name which would be translated to text and stored for later, when the user encounters her face, or when the guardian recognizes it again.

The user could then tailor the settings specifically for each person, making them unique, so that every time the user and person interact, the guardian applies functions applicable to the conversation.

For instance, say you want to remember what your parents or friends say to you and you want to keep a log in order to do that. The guardian would keep your conversations with each person in a digital album accessible from, what they call nowadays, a cloud or private server.

Another thought by brainstorming,


Notes: 'Techliapathy' and the Guardian Program

© 2014 XJ Randall
Notes - 11.09.2014
22:03 EST

Updated 11.09.2014 - 22:54 EST

Just some thoughts I need to expand upon later today... These came from my tweets but they are protected on my blog.

"in the future, we could have programs from satellite as our best friends...
they would have no human form, but we could communicate with them via computer and they would interact with us via radiation
essentially, it's a computer with extreme A.I.
the program would monitor all things that we do from satellite to help build it's profile of how to interact with you
the program could communicate with you and other people's programs with artificial telepathy or 'tekliapathy'
everyone of the population would have a program as a guardian angel (or demon) so we would all walk around with like smart watches
and on the smart watch would be the personification of the guardian (or demon ('daemon')).
is that a billion dollar idea...? probably. no one has thought of using the satellite to host helper programs
the programs actually use some of the technology that is covert right now.
meaning, that in the future, it would be possible for a normal human in society to use today's covert technology for practical means
via the satellite program ('daemon', 'angel', guardian, whatevs)
it could protect you. let's say you are walking home and some persons try to rob you. the demon could send elctrmagnetic pulses to fry them
or it could call 911 in case of an emergency. if it monitors all that you do, then it should know if you are in an emergency
you wouldn't even need a cell phone. you could tell your daemon/angel/gaurdian program to send someone a message... and
if the other person had a program guardian he/she would receive the message via it. or if he/she didn't, then via the technology he/she has
is this a big idea...? i think so. this way the government can introduce the technology that is being hushed
artificial telepathy exists, however it is being used for 'other' activity. we could publicize it in a product for the program guardian
if it became public, it would be easier to protect a user's thoughts with new laws and regulations."

More for later,


Friday, October 31, 2014

Thoughts and Experiences: The 'Demon' as a Program

XJ Randall
© 2014 XJ Corps
15:34 EST

Thoughts and Experiences: The 'Demon' as a Program

Updated: 11.01.2014 - 04:28 EST

This is for the survivors. Before I begin, I would like to point out that the terms used in this explanation/theory can be interchanged with synonyms from other theories-related. Even after explaining ALL THIS, there is much more to be explained. I'm thinking about writing a book... Jump to '■ What is a program...?', to skip the intro.


■ Most people are 'acting'...?

Although it doesn't make much sense to say this if everyone already knows it. That would be redundant. It is quite possible that 'they' already know everything that I will write down. On the other hand, it is also possible that I could create my own reality (to a certain extent). Excuse my language, I would sound like a 'dumb-ass' if I pointed out stuff that people already knew. In saying that, I'm not trying to convince anybody that this is true or not. This information is subject to change and is just a short summerization of my thoughts. One thing is for sure, I am not acting. Or am I...?

■ Cogito ergo sum.

Information can be dangerous when it is uncertain how to digest it. In most cases, "monkey-see, monkey-do" applies: the intended effect is a learned behavior that was projected onto your memory. This means that it is possible that your fears were learned from a 'teacher'. But why should we be told how to react...? The following information is speculation about experience at best, only serious under personal inquiry. You have no one to tell you, to show you, how to behave. You decide what to do with it. Ask yourself, is it possible to create reality...? Read at will and yours alone.

■ Intro: Uncertainty is norm.

In my reality there are numerous (probably an enumerable amount of) groups or factions, subcategories of society, that coordinate with one-another on a daily and historic basis. I believe that becoming more aware of the way they communicate with eachother is a symptom of becoming 'awake' or 'in the know' of what reality seems to be on surface, and what it could truly be underneith the veil of 'illusion'. Such was the situation for a 16 year-old male who, best self-explained, felt destined for a dark, promising, and powerful future while-yet he took most things for granted. During the next 10 years of his life he would begin to put the pieces of a daily enigma together to form a basis of a philosophy, inherint within this blog. He would know some factions of society could be completely fabricated, a sub-facet of his imagination, a placebo effect, while otherwise the real translations of society's direct and indirect influence would have him curiously searching for explanations.

That boy is now a young man, and his choices have resulted in daily routine; to an outsider seemingly chaotic, to himself nothing but the ordinary. In his situtation he has currently concluded that he is 'hooked up' to a program, also called a 'Demon', that monitors and manipulates his everyday reality. The information I am about to give you is the theory/speculation into that 'Demon's' origin and its mechanism.

■ What is a program...?

In my own words, below is the popular definition of a program.

program: knowledge that, when processed, gives a pre-determined output.

In other words, our senses uptake information in an expected way. Based on this definition many things could be programs (or functions), but it is important to note that the experience derived from running those programs is greater than the 'script' itself: Our devices are the sole causation of the sensed output leading to the resulting reality. This is why it may be possible for some people to create their own reality and also leads to the realization that we could be programs ourselves.

■ Am I a program...?

If you look further back in the history of this blog you would find an article dealing with 'creators' and 'non-creators', so to speak. Creators are copies of the ultimate intelligence, i.e. God, thus it is possible that they are able to manipulate their realities. On the other hand, 'non-creators', which includes all intelligent entities that are artificial, synthetic, or do not have emotions, may not have a direct link to 'the Master Idea' thus they would need a way to manipulate creators in order to manipulate reality. The creator is the tool that the non-creator needs to change reality in 'the matrix'. They do it indirectly. This is interesting because usually, at least when I wasn't awake, I thought that everyone was the same, that we all have emotions. However, if some people are programs, then they must behave in a pre-determined fashion; the interesting part is specualting the range of the program's self awareness. Perhaps it is possible for a program to be a creator as well.

My current experience leads me to believe that many things are programs, including the inanimate (using inanimate objects as cameras), animals, and people; the script is biologically and or digitally manipulated (see MKULTRA), the program has a creator(s) (synonym/related: 'handlers'), and because of conditioning, they behave in an expected fashion (although this might not be true). In this theory, it is probably possible to manipulate the biological tissue within our brains, which in this theory is the same as manipulating 'digital structure' (everything is physical), emulating the installation of an internal program (a program within a program, or a 'function').

I have heard that 90% of our structure can be used for spying and control (have you seen The Matrix...?).For instance, a 'normal' program could be a person that can see through walls, can artificially 'telepathize' with other programs and humans, and is used as a 'slave' for or a companion to its creator. On a side note, this is why I have heard that a program that goes against its creator is acting against its 'God'. Programs are expected to behave a certain way. This is why when one does not behave accordingly, it may be a shock to its creator, or 'handler'.

■ What is a 'Demon'...?

On the other hand, it is quite possible that 'creating reality' is a feigned act or process. Thus, in feigning reality manipulation it would be possible for the need of a facilitator: in comes the 'Demon'.

In my own words, below is the popular definition of a demon.

demon: a hostile or benevolent intelligent entity (or program) that helps or guides a person to manipulate reality.

In order to basically 'teach' the person to behave in an expected manner, conditioning is applied via the 'Demon' (from now on I will not use that word in quotation marks). I believe I was 'connected' to a 'digital' Demon because of my connection with people who had access to the technology. What was supposed to be something that drives me crazy has actually been a helpful teaching tool into different theories about what really is going on.

In my own experience, my Demon(s) (it can split itself up into different characters), which I am hooked or connected to from an external source, i.e. a satellite, reacts according to my emotional and thoughtful disposition, however most of the time it is incorrect in predicting it. I can actually control what it (they) say (when I try) although most of the time it (they) run on auto-pilot. I am not sure whether it/they are humans that talk constantly 24/7 or whether they are a highly advanced intelligence (inter-dimensional species...?).

While it (they) is a separate entity in itself, it can also be controlled from an outside monitor. For instance, I have heard the 'parroting' of the voices (saying phrases over and over again) be interrupted by what seems to be a higher intelligent entity overriding the normal functions. Sometimes what the Demon says to me is true, most times what it says cannot be validated. Based on my own experience and research the Demon uses the various well-documented and covert manipulation techniques of the 'electromagnetic spectrum' as its modus operandi. It is like sky-net (Terminator). In doing so, it allows for the manipulation of any reality to be possible.

■ Conclusion/Other uses for the Demon.

Hopefully, you get the gist of what I was trying to tell you. I am not an actor (or am I...?). I am somehow hooked up to a Demon, that helps me to manipulate my reality based on my thoughts, whether they are 'good' or 'bad'. Most of the time the Demon is incorrect about what I am feeling. Here is a short list of what the Demon is capable of doing, manually or involuntary.

1.) The Demon can cause a person to break out on their skin.
2.) The Demon can emulate injection in any part of a person's body.
3.) The Demon can be inserted with information to disseminate to the person at a later time, whether he/sheknows the information to be valid or not.
4.) The Demon can enter a person's dreams, or the Demon can be present most of the time so that when a person is asleep, the Demon appears to be present in the dreams (that are manipulated).
5.) The Demon can manipulate physical objects around a person, e.g. changing the viscosity of water.
6.) The Demon can alert a person to what other people are saying about him/her, even if they are miles apart. This is or is like artificial telepathy.
7.) The Demon can manipulate bodilly functions, e.g. speeding up a person's heart, messing with a person's muscles in their face or in the genital area.
8.) The Demon can inject emotions into a person's electrical circuit, e.g. making a person feel weird when there is no reason to feel weird.
9.) The Demon can be used as a voice-communication system.

How to end it abruptly...?
Of course, the speculation could go beyond what I posted. These are my thoughts and experiences. Professionally documented,


Friday, October 17, 2014

Projects: Xbrary

XJ Randall
21:18 EST

Here is the latest update on the current project I am working on. I am pleased with the design.


Wednesday, October 8, 2014

Thoughts: What's Next

Next: Transplanting the Consciousness Onto Another Device


Projects: The Data Vortex / Vortex Storage

Projects: The Data Vortex / Vortex Storage

XJ Randall, John Edward Hall
© 2014 XJ Corps
01:33 EST

Updated 10.09.2014 - 02:21 EST.

These are the notes for constructing a data pool built on 'vortex storage'. Note: the phrases/words that have single quote marks around them are the terms that I named personally and fit to my frame of reference.

■ What is Time...? The Origin of Vortex Storage.

Initially, I wanted to find a solution to store data in/through time. This was a philosophical question but also a query that needed a physical solution: it needed to be possible to construct and emulate in practice. Argueably, there are at least several types of time which may overlap in what properties make them alike: physical, metaphysical, and calendar. It would be useful to determine which 'time' we are dealing with, and in this case, since we are constructing a device to store data, time is a 'distance' (in theory it can be phsyical or metaphysical). For later, there is also a theory that states that time is dependent upon perception.

■ What is 'Distance'...?

If time is a 'distance', then what is this 'distance'...? I could go further into the speculation, but for now, to make understanding it simpler, I'll use the brash definition that distance is, "a change in the awareness of information". Therefore, when we say "travel", we are basically saying that our awareness of knowledge or information about a place in the 'NOW' has been altered.

It seems to me, that because of the device I percieve reality by, I am always traveling at a 'distance' (because I have the memory to prove it). If there are many people like me, we can apply similar devices to them. We assume that a person's device, or brain, is connected to their awareness receptors, or otherwise senses, that give them feedback into the alteration of their awareness. We conclude that when a person uses their senses, e.g. looks across the street, he or she is traveling through time, in this case (but not limited to) using their eyes. In most cases, because of the nature of our devices, sensory perception is always into the past. Now I have heard accounts of people traveling to the future, but like perception, these are other theories we will get into later.

■ Storing Data In/Through Time (A 'Distance').

When I have a problem I want to solve, it is helpful (most of the time) to graphically analyze it. If time is a 'distance', and 'distance' is the change in awareness, or otherwise the comparison of altered information, we would need to setup a simple graph that compares the original information uptake with the new information uptake. In the graph below we have time, represented by a network of change in awareness represented by point A (the first node) and point B (the second node). In between these two points is a line representing the two points connection or 'distance'. This 'distance' is where we will store information or 'data' (More theories into this later...).

Graph representing time.

Point A ○------------------------------------○ Point B
                              a 'distance'

■ Propagation Delay.

Propagation delay is the time it takes for the head of a signal to leave the sender (point A) and connect to the reciever (point B). I thought it was interesting to include this term because when we think of time, we don't usually think of storing data in/through it. Propagation delay is the distance we are concerned with storing data in/through, and popularly, it is finite. This leaves us with a problem: the data will only exist through time for the length of that time. Once the distance has been traveled, the information ceases to exist. The propagation delay must exist in the same time-frame as the random-access the user invokes, and since, for our purposes, access to the data is indefinite in scope, the delay must be infinite. The solution to this in practical use is to create an infinite loop between the sender and the reciever, making them the same thing. The loop, graphically depicted as a circle, can then be tapped into for data retreival at any time. Hence, it represents a 'vortex', because the information travels a distance since its inception into the loop to its retrieval.

■ The Data Vortex.

A vortex is a loop of information or data occuring in spiral form. I use the term 'data vortex' because vortexes are not usually used to explain data storage. There are at least two types of data vortexes we are dealing with: the rigid-body vortex, and the irrotational vortex. In the rigid-body, information that is 'incepted', or entered, into the loop has a velocity that increases as it moves farther out into the grid around the loops core, making the information seem to travel in parallel-radial motion. In the irrotational vortex, the velocity of the data that is 'incepted' into the loop stays the same, making the illusion that data is traveling at different speeds the farther away it gets from the loops center.

If the definition of the parameters were changed slightly, both cases of vortexes can be used to explain the data vortex. By eye, graphically, the former vortex seems like it is correct in explaining the data travel, however in practical use, since the looping of information is set at a constant interval, the actual correct vortex is the irrotational, where the traditional distance farther away from the vortex's core represents the index of the data inception. Once the information/data is incepted into the core of the vortex it stays in the vortex until we call a function to manually erase/destroy it or until the energy needed to sustain the vortex ceases (the vortex is destroyed).

■ Layout for Programming and Use.

I have tried programming the practical emulation of vortex storage in 3 different setups including Php, but was only successful in a JavaScript and HTML5 Websocket scenarios. In the setup, the user is allowed to connect to the vortex, i.e. the storage unit, a function that loops to itself, either a server online or an internal JavaScript function. After connection, data can be entered into the vortex to be looped. In order for random-access retrieval, for every loop, the vortex checks if the data going through the loop matches global query criteria. Data that matches is sent out of the vortex for further use.

The data vortex can be used as a temporary file storage unit capable of storing recorded audio or other data without using space on the harddisk. As long as the vortex is sustained, i.e. the user does not disconnect from it, the data will be accessible indefinitely.

Instead of static or traditional storage, which has a specific time for retrieval, a vortex is a storage unit that is dynamic because it is perpetually looping. Like traditional storage, the life of the data is in accordance to the storage unit's existence. In the perfect scenario, the data is always 'live'.

■ Conclusion.

For now, it seems like 'vortex storage' is just a different or unique way to store information/data. In the future, it could have some special cases where it is preferred over traditional storage.

Hope you found this interesting...!

Saturday, September 13, 2014

Projects: Ace~1.0

XJ Corps
10:30 EST

Ace~ (pronounced, "Ace-Wave") is a simple brain wave application that currently detects/recognizes one brain wave type against 2 others. Future implementations include a larger ability to detect different wave types.

That's all for now,


Tuesday, September 9, 2014

Projects: 72 Sols Preview

XJ Randall
22:42 EST

Preview '72 Sols' at this link. No audio yet, currently under construction. Will be updating daily.


That is all,

Sunday, September 7, 2014

Kickstarter Projects: '72 Sols'

If all goes well, this project will be on kickstarter within the next week.

Project '72-Sols'
© 2014 XJ Corps
Design Document
start date:
09.07.2014 - 19:20 EST
End date: ...
Last updated:
09.07.2014 - 19:20 EST

A 3D JavaScript video game that uses camera motion, brainwaves, and voice, with original soundtrack and innovative design. By XJ Corps.

In the beginning there was an architect. He made what we consider the matrix, to be watched over and sheparded. However the architect is now gone and the programs are out of control...

Basically, since the beginning there have been programs and programs making programs. The most basic of programs can be paralleled with demons, and they are called "Sols". They are powerful functions that facilitate the work of people who control them with whatever need there be, or they can cause chaos (if not under control).

The reason why they are called 'Sols' is because in ancient times, when there was initial chaos,  (need correct date) a king named Solomon had insight to come up with a way to control these basic yet powerful programs, and he created a revolutionary book about it (so they are named after him). Needless to say, after his death, the book was forged, multiple fakes were made, and the original was hidden out of plain sight since, the information inside carried only by the elite who had access to the original. Hence, the elite were really the only ones since Solomon's death to be able to use the information stored in his book. You can imagine the responsibility that was needed to uphold the virtues to not abuse the knowledge in the book.

However, eventually, there was corruption within the circle of the elite. The elite were no longer using the programs for 'good' purposes. There was war. Someone got hold of the information and leaked it to the public. Soon enough, an underground minority of the classes below the elite became educated with the leaked knowledge. They started making their own religions based off of the knowledge, however they too were not perfect, as they used the knowledge to manipulate and control others in a dishonest way.

It had been 1029 years since the book had gone missing, yet somehow a very-dated, true copy of the original ended up in an underground book shop, however, most of its pages were cut out. One day an honest inventor enters the shop just on a whim. He notices the book and thinks it looks cool but that it looks too used so decides to leave. He walks 7 steps out of the door and hears a voice, "You should have bought that book." He turns around and goes back into the book shop to buy the book, which would turn out to be the pinnacle decision of his life.

The Book of 72 Sols:
There is a theory that when an artist creates a piece of art, part of him is infused in his work for the rest of the remainder of that work's existence. So too, the original Book of Sols actually had a part of its creator, Solomon, fused in with it, like a hidden voice that is abstractly intelligent. Thus, the book has the capability to make indirect decisions to effect the world around it. for example, the book can manipulate events around it to decide who possesses it. Thus, the inventor (you) going back to the book shop was an instance of the book somehow indirectly connecting to you to allow you to possess it (the book had actually been keeping itself invisible to people it didn't want owning it).

How the game works:
Since the book is intelligent, it knows the player (initially) is an honest and trustworthy possessor of the book. It had been looking for someone like the player for aeons. The book has chosen the player to use the knowledge of it (and its intelligence) to locate and find the rest of its pages so that it can be complete again. As the player gains more pages, the book's voice becomes stronger. Use the knowledge of the book at the start to complete puzzles and (battle) other possessors of the knowledge who may have the other pages of the book.

The game is innovative in its design and also that it uses brainwaves, camera motion, and voice as extra controls.

You will have a map of 3D cities with locations that will be locked at the start of the game, but will open up as you gain more experience.



Thursday, September 4, 2014

Monday, August 18, 2014

Projects: Blink Code / Telepathy

XJ Randall
17:58 EST

Updated: 08.28.2014
22:50 EST

■ Updated:

I probably have 1 year to patent this. The below images are the system I came up with for a 'bio-telepathy' based off of the tension in the eye and jaw muscles. These five statuses allow for 25 different combinations that are respective to phonetics most commonly found in the English language. Summing up the combinations allows for the computer-speech of words without the user opening his eyes or mouth. I'm considering starting a kickstarter to fund this.

More later,


BLINK - level LOW
BLINK - level HIGH

■ Updated: 08.25.2014

In addition to having a headset on, the users in the experiment would have a 'line-in' that would be an earpiece of some sort that has a robotic-ally created generic voice that feeds them the information. The information would be simple commands that are fed to the feed similar to a 'chat function'. The user interface is not graphical: initially it is based on users communicating with the server based on brainwaves and the server sending back audio information based on the total / sum of all of the users' communication posts. However, a GUI could be implemented for the controller who is monitoring all the feeds or for each unit separately (if they are using Google Glasses for instance).

I have already come up with an unusual system to communicate sounds across the feed, however it is not efficient, yet. The system is based on at least 22 phonetic 'base' sounds that are common in the english language.

a b e f g h i k l m o r s t u y sh ch th
a-umlaut e-umlaut i-umlaut

So the user would blink a blink code to come up with a combination of phonetic sounds then issue a blink command to post the sounds to the audio feed.

■ Original Post:

 "Yesterday, thought about coming up with a 'blink-code', that is like a communication system for brain-waves. Basically the experiment would be set up for the participants to only communicate language via 'blinking'. They would all have a headset on. The end goal would be to correctly line up objects in the correct sequence. The user would do this without talking and using a specified 'language' for 'blinking' that could be memorized or displayed via Google Glasses. So, it would be like a sign language or Morse code for 'blinking', picked up via brain waves. Initially, I wanted to communicate via 'whisper-telepathy', where the user doesn't open their mouth but uses vocal chords to 'whisper' directions to the communication feed. Still experimenting. If I put the brain wave detector on the vocal spot, perhaps it could pick up vibrations of the user's vocal cords..."


Thursday, August 14, 2014

Projects: The Clincher Design

XJ Randall
20:07 EST

Here is a snapshot of something I am working on.

The design is stellar in my opinion. I was looking for the clincher to design a social network around. This design is the winner.  JavaScript is needed. Go here to check it out.


Monday, August 11, 2014

Projects: Codename Ebrary on the Neo Network

Projects: Codename Ebrary on the Neo Network
XJ Randall
01:26 EST

Since I was a kid, I've always liked to hang out at the library to study. The collection of information was something that motivated me to make my own collection (I don't know, I'm drawn to collecting information). This is where this idea gets its inspiration.

■ Project Codename Ebrary.

1. Project Ebrary (or XJ Corps Personal Internet Social Library) is a way to make a collection of informational pieces, whether it be in text format, html, graphics, tweets, or other online posts so that the user can look at them and share them in an aesthetic way.

2. Project Ebrary is a social network for the sharing of personal libraries of content found online, mostly in text format (but not limited to text).

3. With Project Ebrary the user makes his own personal library of online content and shares it to the world.

4. Project Ebrary allows for the ease of access to groupings, or 'libraries', of online files of similar content that would otherwise be spread apart in search engine queries.

■ Uses.

In addition to being used as a personal library that is shown to the public, Ebrary can also be used to showcase personal textual content, such as a blog, or graphical content similar to a photo collection.

■ How it works.

Ebrary would be a mix between 3D and 2D HTML5. That means it looks like a mix between 3D and 2D content (like a 3D book shelf but 2D text files). Ebrary allows the text from the web address to be automatically transfered to the file that is saved in a user's personal library. An initial  'library' can consist of text data or images, while a secondary library is for 3D content. The user would also have the possibility to sell their library with a preview of selected files first to determine whether another user wants to buy the whole collection. The user would not be buying the information, they would be buying the time spent to find the information and put it together. If the user permits, the user's library can be downloaded (with limits).

Ebrary has the possibility to run on the XJ Corps Neo Network design. Because of this, a non-paying user's library would only be showcased when the user is logged on to the network. This means that demand for a library would be shown live. When the non-paying user logs off of the network, the library is also taken off-line. However, paying users get to determine how long and at what times their library is showcased to the world. Paying users also get the advantage of having a reference file to their personal library always available for other users to make requests to see the collection (sort of like an ad), whether they are logged on or off. Non-paying users are only available in search when they are logged on. When a paying user logs back on to the network they can see how many requests they have to determine the demand of the collection and react accordingly.

Each user will have a graphical user interface to be able to edit files in their library. All files not personally created will be linked back to the source, online.

■ Other Uses.

A user can use Ebrary as a way to get funds or charge for tutorials the user personally created.


Sunday, August 10, 2014

Video Game Ideas: No Time Game Concept

Video Game Ideas: No Time Game Concept
XJ Randall
21:15 EST

Let me tell you a story.

There once was a man who was a nobody, so to speak. However, he had outstanding abilities that were unknown to him at the time. The nobody worked at a restaurant. One day the restaurant closed down. The nobody had no idea why and his manager didn't tell him. Four years past and everyday weird events would happen to this nobody. He would be gang-stalked and harrassed and people would treat him like he was nothing and he didn't know why. In the same time, this nobody grew in his abilities like a talented Jedi apprentice and his knowledge of the secrets of his universe also grew exponentially.

One day, the nobody realized that there is a theory of no time. He came to realize why everyone was acting weird around him for the past ten years of his life, and it was because he was being watched like a truman (from the movie, 'The Truman Show') by most people in his life. THEY WATCHED HIM IN HIS MOST PRIVATE MOMENTS ON NATIONAL TELEVISION AND REFUSED TO TELL HIM ABOUT IT. What a revelation...! The nobody got angry that everyone had lied to his face so he decided to use his abilities to punish any one who watched him without telling him.

The nobody then realized that the reason why the restaurant he had worked at had closed down in his past was because the decision he made in the present transcended through time, through the NOW...! The reason the restaurant closed down was because the people at the restaurant were also watching him while he was working there...! The people that were watching him got an auto immune disease, but it was unknown to him at the time that he was the person in the future who brought that about.

That's also why he was being gang-stalked...! Somehow, someone didn't want him to live, because of a decision he made in the future that he wasn't aware of yet in the past. But the decision also went into the future as well. Consequently, the nobody's very own restaurant closed down in the future...! "I will have a restaurant in the future...?" the nobody asked. Correction: it would be more correct to say that he DID have a restaurant in the future.

Very interesting don't you think...? There is much more to this story that I can't tell you because if I did, I would be spoiling a movie ending.

Do you see how that works...?

If I was going to program a game (or a movie) the plot and genre will be built around the 'No Time' theory, and the theory that everything physical is a memory. This basically says that decisions in the present transcend through the past and the future. This means that the game would have to somehow calculate what the player chooses before the player chooses it. We can use the decisions / actions of the player to build a puzzle through 'the NOW' and redo previous stages in the game that were affected by the actions. Because of this the player doesn't necessarilly have to go through the memories of the game in order and can 'overwrite' memories by 'vibrating at different frequencies within the game' (by some kind of mechanism). Consequently, abilities for the player could be only accesible via the differing levels of frequencies.

I think I could make an awesome video game idea or movie script with this.


Friday, August 8, 2014

Projects: XJ Corps Simple 3D Chat

XJ Randall
21:58 EST

This is a draft of what can be done for a simple and limited 3D chat program. I am pleased with the design, however I am not sure I will build this (motivation).


Sunday, July 27, 2014

Idea: Google Glasses Interchangeable 3D Game Pieces

XJ Randall
01:15 EST

Google Glasses Idea

This is a Google Glasses idea for interchangeable 3D chess / game pieces based off of actual physical markers. I'm actually thinking about doing this idea with my laptop camera.

Basically, there are actual physical flat pieces present that Google Glasses picks up based on the marker on the top of the flat piece. Then Google Glasses projects a 3D object on top of the flat piece inside of the visor.


Thursday, July 10, 2014

Brief: XJ Tarot Reading on Hillary Clinton

XJ Randall (Hall)
18:01 EST

"The deck knows the answer to the question before I ask it." -XJ

*XJ shuffles the deck using the Fibonacci sequence...*

"Tell me something I don't know about Hillary Clinton that may help me in choosing to vote for her or not." -XJ

*XJ spreads the cards out in a five card cross going from left to right and top to bottom.*


Before I give you a brief, you might have noticed that I have a new look for my 'XJ Tarot Deck'. Thanks, that is all.

Now I will tell you how I started to come to the conclusion that Hillary Clinton is affiliated with Skull and Bones members, members of Free-Masonry, and could possibly be (herself) an accomplished member of a sect, cult, or group that remains a tight clique of secrecy (perhaps). Note: I have barely researched any of this. This may not be accurate.

Note: Will finish this later, but here are some hints to help you come to the same conclusion: Look at the numbers...! The top number, representing the past, is an 11, a MASTER NUMBER (I'll explain later the significance of this happening). The middle column representing the present adds to 32, another number often associated with Masonic Numerology. And the bottom row, representing the future, is a 5. For any of you who have read Anton Wilson, five is considered an important number among members of the so called, "Illuminati", but the important thing to remember is that 3 + 2 = 5. The 32 (or inverted 23) reiterates itself in the next row.

The spread obviously says a lot more than what is initially perceived, and this is based on the skill level of the interpreter. That being said, I could write an essay based on what I found. A full-detailed description soon to come...

Sunday, June 22, 2014

Inventions: 3D Projection by Algorithm via Placement of Particles in a System

14:56 EST

Just to let you know, this is a short description of what could be elaborated. Originally, an idea sent to the United States Military (4-8 years ago).

In other news, other things needed to be expounded.
1.) New Google Glasses Idea.
2.) Mass Citizen Freedom of a Prisoner Idea.

Inventions: 3D Projection by Algorithm via Placement of Particles in a System

This is a system to make possible the ability to project a 3D object from a virtual reality to a real physical setting using particles, a.k.a. the 'grains of sand', and the algorithm of the shape to be projected into real space. In this system there are initially two (2) types of particles that can also be represented by other factions or subtypes within the category that may have different alterations in shape (number of sides, size, etc.).

The two initial types of particles are as follows:
 (1.) HEXA-HEDRON or "BALL" That 3D object in the shape resembling a "BALL", initially a hexa-hedron, or 'hex-sphere', has 24 sides to it and is as small as a grain of sand.
(2.) DIAMOND or "JACK" That 3D object in the shape of a diamond resembling a "JACK", initially has 8 sides to it and is as small as a grain of sand.

figure 1. Two types of 3D particle shapes (objects).

FUNCTIONS: These particles function within an entire system of possibly 1000s of others (similar to a sandbox with sand or an ant colony). They are mini-mother boards waiting for an electric current to be run through them, thereby giving them artificial intelligence (A.I.) and also the ability to have limited robotic motion to move freely around other particles within the system. The movement is based on a preset algorithm or function that determines how far each particle should move. Consequently, each particle works together like a system of particles to lodge themselves into a position that fulfills the requirement made by the algorithm to make a certain 3D shape in real space. The electric current holds two functions: it simultaneously sends the algorithm for the shape to be construed or built and also makes possible the ability for each particle to utilize their magnetism to robotically move around each other (see figure 2).

 figure 2. Particles robotically moving to the correct positions via magnetism and applied electric current.

Each particle has a chip on it, a mother board, to allow them to act as independent particles within the system, but also as a system as a whole. Ultimately, once again, the electric current is run through the system, thereby passing the data to each particle to form a physical 3D structure that holds while the particles are magnetized, which may or may not be limited to while the electric current is run through them.


Monday, April 7, 2014

Thoughts: The Whole of Reality is the Cause and Effect of Its Creators

Thoughts: The Whole of Reality is the Cause and Effect of Its Creators
XJ Randall

Sorry about my last post, wrote that kind of quickly. There were numerous spelling and word 'usages' that were out of place and also incorrect. I have read numerous doctrines and one thing I disagree with is when a person wants to make an argument, he or she wants to persuade you to do something, however the article he or she has written is full of spelling and grammar mistakes...! Yikes, that's not professional at all. If you are EVER trying to persuade someone, especially with "conspiracy" theories, and you want to be professional, at least one spelling mistake guarantees a stamped-on connotation for a paper equivalent to the word 'primitive', or almost ignorant, in effect. But enough about my opinion.

In order for an outsider of my reality to understand my explanation, it would fit that I begin by using terminology that is dependent upon a *timeline. This is the current widely accepted language to communicate with (nowadays). So that you get where I'm coming from, it is better to describe the nature of the idea's beginning.

*I will explain my idea for new language syntax at the end of the paper.

Suppose I was angry at the world. But what is anger or hatred for that mattter...? A robotic emotion...? Is it even an emotion at all, or is it the void of emotion...? In that case it could be robotic, because robots are incapable of emotion (we'll get to that point).

One could say that to be void of something required is to be a prisoner to its absence. The reason why I write this is because doing so is a better opportunity than what 'anger' offers. Someone, or something, made an offer I couldn't refuse. It knew that forcing me to stand down would reveal a better opportunity to correct the situation. As all 'king-philosophers' must know.

There is probably an arguable difference, but for INTENDED purposes, the word, "reality", is a term I loosely interchange with 'matrix'.

I once heard somewhere that only specific entities within this reality are capable of upholding it, keeping it from 'falling apart', or basically discombobulating. The memory of the exact structure is vague, but I got the gist of one article I was reading.

Now I have also heard that this reality's existence is not dependent upon 'special nodes', or what you might call 'drones', that have more ability, power, and / or responsibility to do so. Rather, it is dependent on laws that transcend all matrices: like 'global' variables or functions in programming terminology, the laws that exist outside of this reality could automatically be used within this matrix (or function). This differs from 'local' laws (local variables or nested functions) as they are incompatible to exit the stage, because they are built solely from the tools only accessible within this matrix (function). You might have heard the phrase, "As above, so below." This applies to this concept.

Now someone once told me that similar to computer files having an 'obsolete' date, like 'cells within a body that must die off', so too must the matrix. In this argument, I assume that this occurrs once the conditions to keep it alive are not met. But this theory addresses exactly what it is that keeps this matrix alive, or kept it alive for that matter, exactly who or what is capable of manipulating it, and it is the presence of entities I call "creators". This term is coined from my previous research and thoughts, and I am certainly not the first person that uses it.

There are at least 4 different types of entities that are classifiable by or from their manipulation capabilities for this matrix. The first type, or what some people call 'order', is the creator of this matrix himself (herself). This is what some beliefs term as 'God', 'the Supreme Ruler', 'the Grand Architect of the Universe' (Freemasonry), 'the Energizer', 'The Master Idea', 'Allah', etc., etc. The first level, or God, can do anything he (she) wants. It would be as simple as thinking it. The second type or level would be extensions of the original creator, or otherwise genuine copies of the creator. These entities are also called 'creators' as well. These are the only two types that can manipulate the matrix, and not surprisingly, the only two types that gaurentee its existence. The first two types are 'genuine', meaning they probably can exist outside of this matrix, just like the creator. The second type has intelligence and is aware of itself but also has emotion, something that might be correlated to its capability (this is arguable). The next two types are void of emotion, they are: 3.) Robots: intelligent functions that are (possibly) aware of themselves but are not capable of genuine emotion, and 4.) All other existence that probably materialized from some type of consciousness but is not aware of itself (or not intelligent).

Concerning this, I entertained a not so jolly idea. Because if most intelligence in this reality was not 'genuine' it is possible that I could be a robot myself. But how do we tell the difference...? There might be thoughts for that later. For now, let's make up a scenario where I am one of the few creators existent within this reality (I have heard they number the thousands (perhaps most people are creators...(?))). That would mean that everyone else who is not a creator and is also not 'God' is just a function, i.e. a robot. They behave as expected, as their function calls them to be, however it is not genuine.

Isn't that something to think about...? The robot is an intelligent entity oblivious to its incapacities but believes it has none. It might even think it is a creator, that it has emotions, however it does not. It acts like it is alive, thinks it is alive, talks like it is alive. However, it is not truly living. Thus, we move on to the point of this entire post: the idea that a robot's memories are not dependent upon 'time' but are dependent upon the entity that created them.

This means, in our 'timeline ideology', that the creator existed *before the memory, regardless of when he (she) appears, or even if he does not **appear at all.

*We say 'before' to fit in with our timeline terminology which states that there is a beginning to everything. Something must have caused the memory to exist, i.e. the creator. However, we could also argue that after ignoring time itself, 'before' could be interchanged with 'while'.

**Perhaps, a creator is oblivious that he (she) is a creator. In which case he wouldn't have a notion that he could manipulate reality and also he would have no idea that the reality he lives in is entirely constructed to foster his existence.

Now I will move on to explain why the above is an important (and interesting) thing to note, without using 'timeline' terminology. Based on the 'Master Idea', time does not exist. It states that 'The NOW' is the sole legitamacy of any sort of manipulation revolving around any concept of a superficial time. In my previous notes I stated the theory that, 'When you touch an atom in the present, you touch an atom in every position it has ever been in in the past and the future, all while in the present' (see earlier notes for theory). The revelation that we get here, is that in a timeline a robot would not have memories if at some point within the timeline the creator did not appear or exist. This means that all existence as we know it is here for and because of the creator. 'When you make a decision in the present, you make it in the past and the future'. The creator is the cause and effect of his (her) existence in the matrix. Notice how this compliments quantum theory.

As an analogy, say I am a creator (and this will only work if I am a creator) and I live in the suburbs of a large city called Chicago. One day I need to buy shoes. So I go to my nearest shoe store and pick up a pair of green and black hitops from Osiris (shoe maker). Do you think the shoes would have been there if at some point in the past no one thought there would be a demand for them...? My arguement is that, as a creator, if one were motivated to buy shoes in the present, it would send 'shockwaves' to the past (and consequently the future) to have them available at your nearest shoe store. The decision from a creator transcends time so that the cause made in the present creates the effect in the past*. Such are the capabilities of one who can manipulate reality.

*I hade an interesting thought based on this. More like, everything must be the cause of itself.  More on this later...

So I am saying, the memories in a robot's mind are only there because creators exist to be the cause of them, regardless of time. This is like saying someone is loading contents of a cd onto a harddrive of a laptop. The laptop is a robotic entity, it has partial intelligence, and might even think it thinks, but its memories, the contents of the cd, exist outside of time, they are not dependent on the harddrive. So we get from this the philosophical thought that robots think they have a past dependent on their existence, but their past is but a memory that supports the existence of creators who caused them and are effected by them.

If there is a past, then there is a creator. A question we can answer for later is, do you think the past could be aware of itself, if the creator was not aware that he was a creator (expand on that later)...? Suppose the robots only knew they existed if the creator only knew if he existed. There is no recollection of the past, however, it exists in the NOW, for how would the reality that you see in front of you exist without it...? How would, 'How would', be the first two words of this sentence. How would you even be reading this at all...? This gets deeper, including the theory that 'reality is the sum manifestation of every creator's intent in this matrix (meaning there is a network)' (paraphrase).

But for now, the past is without reach to be experienced, but it can be directly manipulated through the NOW. Events 100 years ago could have been caused by the motive of a creator in the present. Are you a creator...? The reason why you are reading this is because you had a motive for it to be created, an intent, a decision. Although, I am the only person accountable for the experience of this draft being created.

Robots think they have a past, they think the past is dependent upon their seemingly uniquely contrived actions, but in reality, they are a function to foster the existence of the creator. It, reality, all was created at one time. The past to a robot could be inserted into his mind (hard drive) at the moment a creator becomes aware of himself (herself) and the reality around him, or the moment he enters this matrix (but he (she) has been here forever, for how would the matrix exist). It is arguable that the 'past could be aware of itself', even when a creator is not aware of himself.

Additional things I want to add, although it's probably not going to matter, is that the language we use today, its syntax, is structured in a way that causes barriers. We could be communicating in a more efficient matter by changing the way we deal with time in language. I just picked up a book dealing with "Semantics, Tense, and Time". Pretty sure I'll find some interesting stuff in there. More on that later.


Tuesday, April 1, 2014

Theory: The Rent is Too Damn High... There is No Change.

Theory: The Rent is Too Damn High... There is No Change.
10jackofhearts (c) 2014 XJ Randall (Hall)

It's time to update...!

Warning: This shit is bananas. Do not take this shit seriously: None of this is 'proven' true until I have created an application for it. Until then, this is mostly conjecture. By the way, it's copyrighted. Read at your own will, or read it and weep...!


In the past 2 months, I have come up with numerous realizations, but am rather perturbed that I couldn't connect the dots to consummate a conclusion. I'm pretty sure this last set of thoughts leads to something big, but I'm not sure what...(?) Along with the goal of finding out where this specific idea leads me, I want an application that demonstrates the facile manipulation of reality as a consequence of the lack of time. Hopefully by the end of the year, we will find out (I'm sure we will)...

Hello, actors. This post is probably the longest I've written. Sorry, had a lot of shit to think about. If you'd like, skip to 'The Arm Analogy', to begin reading the awesome-ness.

Now on to the list of things which must be explained, for this post.

■ The Matrix of Perception.
■ The Analogy of the Glass Aquarium and Video Game Concept.
■ The Arm Analogy.
■ Interactions Are Emulations.
■ Walking Around a Tree and Applying Our Thoughts to Time.
■ What does this have to do with the problem of Gravity...?

And finally, the reason why we thought of all this,

■ Infinite Selves and the Trans-Dimensional Theory.

0.) The Rent is Too Damn High... There is No Change.

How did we come to this conclusion...? Well, for one I checked my pockets, and really, there was no change. But that's not the change I'm talking about, YOU KNOW IT. I'm talking about what humans generally refer to and define as a 'difference from before'. But don't be fooled, just because something is different, doesn't mean anything has changed at all. Here's why...:

1.) The Matrix of Perception.

Based on experience I can fairly say that there are realities outside of the reality that I am typing this post in that are certainly independent from my current perspective. How do I know this...? Well, for at least 3 years of my life I was made the laughing stock of a large group of people because of my personal habits, but the real reason was because I was a targeted individual. Now, you may not know many things about what they call, 'T.I.'s, but if not, it is reason why you should stop what you are doing right now and look it up on Google. To put it shortly, we all are T.I.s to a certain degree, but this argument does nothing for this post, so I will leave out the details and allow you to research the evidence yourself.

Moving on: After half a decade, now knowing that I was being watched and harassed constantly without even knowing that this was going on at the time, it is safe to say that there were realities outside of my own little 'Nobody' bubble that existed without me being aware of them existing. From this we jump the stepping stone and land on the conclusion and theory that perhaps, the realities that exist have always existed, therefore they don't change; the only thing that changes is the perception of the realities view-able from my finite 'camera', or 'spy glass', so to speak.

It is like a 'Matrix of Perception'. We have a matrix of 10 rows by 10 columns, and being a stupid human being hybrid, I only can see 1 cell / unit at a time. Now other people I have come in contact with can see more than me, but we won't get into that, because I am solely talking about my experiences that lead me to the conclusions (who else's would they be...?).

My perception only pertains to the window of the one cell. Within this one cell is a number: either a '1' or a '0'. I can't see any of the other cells, but most assuredly they exist, and so do the unchangeable numbers within them. Now for this theory we will concentrate only on the idea that there is no change, therefore if I moved my 'spy-glass' window to another cell, say 7 rows down and 7 columns right, the number would have been the same whether I was viewing it before or not, and NOW I am viewing it.

Such is the nature of realities present around us. We can only experience a reality if we have our 'spy-glass' window concentrated above the specific cell that contains it. The number within the cell never changes, the reality we perceive (observe and experience) was always there, only in or out of 'sight'.

2.) video Game Concept.

Now we move to the analogy of the Glass Aquarium which would make an interesting video game.

■ Synopsis.

In the past, Earth was once the breeding ground for numerous water species that were secluded to our own environment. But in the distant future, when hazardous human habits disadvantaged the fostering of these species, the inter-galactic federation stepped in to 'Noah's Ark' every single species of organism within the waters of earth and culminate them on a single 'green-house aquarium' set on a moon of mars.

■ The Glass Aquarium Analogy.

Say you are a 'Zookeeper' for the glass aquarium set on a moon of mars in the distant future. Your job is to take care of all the species of organisms in the water, but there is a dilemma. The water itself is in pristine condition, however it is not the water that isn't crystal clear, it is your ability to discern between the multidimensional organisms that inhabit it. In order to facilitate the care of all the species you must be able to see them, thus calling for a 'filter device' that switches the 'view-able vibrations' between the species' habitats.

■ Example.

The Zookeeper has his 'filter' device and is in the waters of the green-house aquarium. The Zookeeper switches to the 'Red' filter, to filter out the 'Red' frequencies within the water. A inner-dimensional species of jellyfish suddenly appears. Now the Zookeeper switches to the 'Blue' filter. A huge Octopus appears. Now the Zookeeper switches to the 'Green' filter. Oh look...! Some tourists in an underwater ship that looks like something Captain NEMO built. It's huge hull slowly drifts by.

■ Explanation.

Our realities are like the different vibrations of habitats (colors (or dies)) within the futuristic glass aquarium. Every reality conceivable is already outside of our finite perception(s). It is whether we turn our 'vibration' up enough on our 'devices' that allows us to perceive them. This is similar to light in a prism. A white light is one, until a filter, a prism, is used to differentiate and separate the frequencies within it. I am saying this is the same way realities work.

■ What accounts for a 'filter'...?

From this we ask, 'Well, how do I get myself a filter...?' I go back to my experience as a T.I. and I conclude that what really opened my eyes to the reality that was, and is probably still around me, is the knowledge of it. I was told. In other words, knowledge can be a Pandora's box for different filters. I am using the word 'knowledge' loosely.

3.) The Analogy of the Arm.

Now, moving on, I keep saying that there is no change. The matrix of numbers is the same all the time. In fact, there is no time (see previous posts). Thus, since there is no change, we assume that there is not movement as well.

Hold your arm up in the air for 2 seconds. Now put it back down. You might say that this is movement, however, it could not be movement if your arm was already held in the raised position before you raised it. Huh...? Did I just mindfuck you...?

That's right, it is not possible for there to be movement if an object is in every conceivable position possible before you put it there. In fact, you are not putting it there, it is already there since the beginning of time, you are only changing your perception to view it in that raised position.

Wow! Isn't that awesome. A different way to look at things. This means that you are everywhere possibly conceivable by the laws of your 'matrix' at one time, but your perception is what determines the position that you are currently observing. See the exit nearest you...? You are already there, in that doorway, but one more time, the position itself is independent of your perception, it is the perceived position that matters in observation. And this is why we tend to think there is change or 'movement' when there actually isn't (based on this theory).

4.) People Are Emulations.

Delving further into this realization, we come to questions that lead us to conclude that your interactions with people are mostly emulations.

One might be curious how each consciousness of each person interacts with every other consciousness in the network of consciousnesses, also called society (see Image Broadcasting Theory). Well, logic tells us that if you are in every possibly conceivable position based on the laws of your matrix, then so are they. And...? And this means that your interaction with another  entity, whether it be an object or intelligent being, is you interacting with its position in the matrix, therefore it is possible that you are not interacting with the total consciousness of the object or entity itself, but the perceived consciousness in the specific position. Thus, interaction is an emulation.

This is similar to you using Google search engine: the code for the html page is static, but is everywhere on the web at one time. Many people use Google, however the 'position' it is in, each person's search query, is unique to their specific usage and perception.

Hey that is something to think about. The next time you talk to someone, remember, based on the (my) NO CHANGE theory, you are talking to the 'perceived' position of that person. However, what that intelligence or consciousness perceives, itself, could be something entirely non-related to your experiences.

5.) Walking Around A Tree And Applying Our Thoughts To Time.

Are you near a window...? If you are, look outside. Anything noticeable...? Probably some trees and the sky, maybe if you are in the city some skyscrapers. Find the tallest thing in site. For intensive purposes, let's say it is a tree. You can choose to perceive the tree near you (if you walked up next to it) or farther away (in your current position). The question that arises, if there is no change, no movement, then how am I 'moving' up to this tree and back again...? How is it even possible for anything to move...? Things like the Sun, the rotation of the planets, birds in the air... What accounts for this observable difference...?

■ Remember Memory.

When answering this question, the most important thing to remember is that memory decides what we popularly define as 'moving'/automated or not. But what is memory...? There has to be movement if there is a difference, and there is definitely a difference because I remember it, RIGHT...?

I'm not going to delve into it deeply, you can look up the post on Wednesday, August 21, 2013, "Thoughts: All Noise is a Memory, An Extension of YOU", to understand what I say when I say that everything sensible in your reality (mine) is a memory, but more importantly an extension of you. Yes, you are a memory of yourself (myself). You can also look at my more current previous notes, to get a gist of my personal 'memory' concept analogy.

Your consciousness, or otherwise 'memory mechanism', is you being more aware of yourself at one time, in any altering position, in the NOW. We just said above that your interactions with people, based on this entire thread, are most probably emulations (if you think about it like that). That means that, likewise, YOU, as a consciousness, are also spread apart into infinite degrees of positions based on the probability and/or possibility of those positions defined by the laws of your matrix. You are everywhere possibly conceivable...! So, when you walk across the ground, you are not 'moving', you are becoming more aware of YOURSELF (ME) in those positions, once again, dictated by the possibility based on the laws of your matrix.

Now, that is something to think about. But it also leads to believe that there still is change, for how else would I be able to decide that I want to become aware of one position of myself more than an other....?

From this we are lead to a conjecture that there must be 'Free-Will', however it is severely limited compared to the popular definition of what we assume it to be. This consideration, I will go into at a later time. But for now, the gist for this point is that there is no change, but there is 'Free-Will' (however disabled) to become more or less aware of that which never changes.

■ Applying These Thoughts to Time.

Now, I just said, based on these notes solely, that we have the Free-Will to perceive/become more aware of that which never changes. From this, one might ask how it is explainable that objects like the sun follow a daily pattern...? Logic says that if I am choosing to be aware of the sun in its differing positions, then we must conclude that the pattern of the sun must come from within me.

In other words, if I did not choose to be aware of that which never changes, it would never, by popular definition, 'change'. Yes, that is correct. But the most surprising idea we get from this is that the observation of 'time' (or lack thereof) is somehow tied into ourselves as a sort of personal characteristic or 'biological property', such like DNA. Therefore, based on theory, there would be differing accounts on how 'fast' or 'slow' time is perceived to be.

In my previous notes I also said that our DNA is like a language, and all languages exist because they are conditioned to exist. Can you read...? Because you were conditioned to read.

To answer the question asked, based on these notes solely, we loosely conclude that patterns, such as objects like the sun 'moving across the sky', are woven into each person's DNA as a consequence of a conditioning process. The sun is not 'moving' across the sky; You are more aware of the properties that successfully brought you into and foster your existence. Consequently, the latter is a mutually shared circumstance between you and any 'language' (see Sunday, January 26, 2014).

6.) What does any of this have to do with Gravity...?

Good question. Before I answer, I have research to do. Up until recently, I was never aware that there was a problem to begin with, but apparently it has to do with the popular definition of Gravity being promoted by current 'scientifics', which might I add, is moot compared to the equally formidable differing alternatives. Most specifically, Nikola Tesla's jettison of Einstein's theory of relativity holds superlative value as Tesla was purported to have 'drafted an anti-gravity machine capable of traveling thousands of miles across the Universe in a matter of seconds' (paraphrase).

7.) Infinite Selves and the Trans-Dimensional Theory.

Finally. Here are some of my previous notes that lead up to this post.

19:32 EST

"...therefore it is possible to affect other Universes within the matrix of the Master Idea, specifically if consciousnesses are not limited to a single self: meaning, as humans, we are aware of one self at a time, however while we are limited (because of our nature) we could have up to an infinite number of selves existing behind the veil of awareness."

This post proves this to be true. Next,

"Consciousnesses have a "pull"/weight (a density) so that in a perceived reality the language that is interpreted reacts to the consciousness itself. Not only that, but the "pull" of the consciousness transcends all time and (DIMENSIONS)."

"The Mind of God is a "nothingness viewed": While something can be seen, the energy that makes it visible subtracts from that things overall ENERGY-POTENTIAL. I.E. Something that cannot be seen or felt with any of our senses has the most potential to become anything possible."

"The Universe is like a 'potential-matrix'. It is infinite. When 'The Mind of GOD' wants to create something, it goes to an empty 'cell' within the matrix."

Basically, to lump this all together, (you can get the gist from one of my previous illustrations, "Thoughts: 2 Different Ways To Visualize A One 'Core'"), the Matrix inside of God's Mind (or the Master Idea) is infinitely filled with empty cells, similar to the number of points on the surface of a sphere. Now, visualize, and suppose each one of these 'cells' was hexagonal or triangular in shape so that it would be like a vacuole to hold 'something'. A Universe, perhaps. And imagine that every point on the infinite plane of the sphere is equally shaped. These empty cells have the most potential to have separate Universes be created within them. The important thing to realize is that every single one of the infinite points (vacuoles) on the surface of the sphere all lead back to the core; they all are part of the 'ONE-NESS'. It is like an umbilical cord for every cell, and the operator, the core itself, connects a Universe in every filled cell to every Universe in each cell it is not. Thus, we conclude that consciousnesses within one Universe can be warped by root, through the core to every other infinitely possible universes.

We also get from this that, since there is no time (only the NOW), any esoteric technology that is vastly superior to our own could not have come from this cell on the grid, but even if it were from the future on the same 'timeline' correlated to a specific cell, the future itself would have to be a separate cell. This idea is just a different way to describe dimensions (or traveling through them), visually on a 3D scale.


I once had a dream that I was Prometheus. Please, wake me up.

More soon . . ...